ID4Ex
Immersive Design for Excellence

Upgrading construction sector skills through Virtual Reality, immersive design and Key Enabling Technologies

Programme: Erasmus+
Sector: Construction, Architecture, Built Heritage
Technologies: VR, Immersive Interactive Experience (IIE), advanced 3D modelling, KETs
Target Audience: Students, universities, architects, engineers, construction specialists, educational organisations

Project Overview

ID4Ex (Immersive Design for Excellence) addresses the Europe 2030 strategy priorities on employment and education, responding to the insufficient supply of quality digital content for training in the construction sector. The construction industry faces major challenges — accelerated by the health emergency — that require a fundamental rethinking of spaces, supply chains and training approaches.
In this context, digitisation represents an important driver for innovation, effectiveness and excellence. ID4Ex promotes an inclusive, immersive approach to project design that combines Virtual Reality, Immersive Interactive Experience (IIE), advanced 3D modelling and Key Enabling Technologies (KETs) to upgrade skills in built heritage intervention.

Objectives

  • Upgrade and innovate existing training programmes with up-to-date Immersive Design methods for built heritage interventions
  • Improve the effectiveness of teaching and learning through an inclusive, immersive design approach
  • Increase the synergic use of up-to-date technologies (VR, IIE, 3D modelling) in an integrated team-based approach
  • Strengthen cooperation among educational institutions and enterprises in the EU for better graduate employability

Implementation

ID4Ex develops a comparative research study on VR technologies for rehabilitation and valorisation of built heritage, alongside training modules for immersive design experts and a digital training toolkit. The project primarily targets students and universities but also engages practising architects, engineers, construction specialists and educational organisations, ensuring that new immersive competences are embedded across the construction education ecosystem.

Expected Results

  • Comparative research on Virtual Reality applications for built heritage rehabilitation and valorisation
  • Training modules for immersive design experts in the construction sector
  • Digital training toolkit for immersive design professionals
  • Enhanced cooperation networks between educational institutions and construction enterprises

ID4Ex brings immersive technology to the heart of construction education, enabling a new generation of professionals to design and preserve built heritage with cutting-edge tools.

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